
MIME KIM’S GAME
This is a camping game. In the bag have a list, which the girls can not see of 20 camping related articles. Reach into the bag, and one at a time mime the action of taking out and using 20 articles that you would have a camp, i.e. a flashlight, matches, etc. After you have done all 20 actions the children see how many they can remember. Scoring as above.
Jane Maddin

HEARING KIM’S GAME
This version requires some preparation and a tape player. Make a cassette tape of 10 sounds that you would hear. This could be 10 nature sounds, or 10 city sounds, or a mixture of the two. Unlike the above versions, the girls record what they think they are hearing as they hear them. So, you play your first sound, and the girls are given 10 seconds to write down what they think it is, then you play the second sound, etc. Scoring as above.
Jane Maddin
SMELLING KIM’S GAME
10 baggies with wet sponges that have been soaked in vinegar, maple syrup, coffee, orange pop, water, ketchup, mustard, etc., are lined up and numbered. The girls smell the contents of each bag and immediately mark down their conclusion. The bags need to be covered so that the girls do not get hints by colors, or textures.
This one can also be a tasting game, each girl tastes with a drop of the liquid put on her tongue with a tooth pick. For reasons of health, a tooth pick is only used once and never dipped into a bag a second time. Salted water and sugar water can also be used for the tasting version. Scoring is the same as above.
Jane Maddin
FEELING KIM’S GAME
This is done much the same way, with textures being the thing guessed. Cooked spaghetti, a bag of elastics, macaroni noodles, peeled sectioned oranges, sand, raw diced carrots, etc. In between each feeling there may need to be a place to rinse your hands. Or you could use latex gloves for each person. Immediately after feeling something they could record their guess, someone could be taking dictation for this! Scoring as above.
Jane Maddin
COMPASS GAME
Each girl brings a chair or sit-upon into the circle. Divide the circle into the 8 points of the compass. Leave a clearly defined space between each point. When each section is called, for instance, NORTH, they stand up, turn around and then sit down. Each section does the same thing when their compass point is mentioned. When the story teller says WORLD, each player moves (clockwise) over one chair. Each player should note which section they are now occupying.
THE STORY -- The Wedding
A big important wedding is being held this year. The daughter of King NORTH is being married to the son of King SOUTH. It is going to be a very grand affair with guests from all parts of the WORLD.
From the land of the rising sun, the Emperor of the EAST and his wife, the Empress, and from the other side of the WORLD, King and Queen WEST with the little Prince NORTHEAST and the Princess SOUTHWEST.
The bridegroom, son of King SOUTH, has invited his cousin SOUTHEAST to be the best man. The bride, daughter of King NORTH, has asked her best friend, NORTHEAST, who is also a cousin of SOUTHEAST, to be Maid of Honor.
The Queen of the NORTH was very busy trying to find places for the visitors from all over the WORLD to stay. The Emperor EAST and his wife the Empress EAST had brought so many servants to wait on them, that the little town was beginning to be very overcrowded. To add to the confusion, King and Queen WEST had brought so much luggage that it took 3 wagons to haul it to the NORTH palace. Queen NORTH looked quite worried; where in the WORLD was she to put it all?
In the last wagon, Prince NORTHWEST and Princess SOUTHWEST had put all their pets which they couldn't bear to leave behind. Four SOUTHWEST cats, four big dogs (which came from the other side of the WORLD), and a cow and a goat from the EAST. The cousins SOUTHEAST and NORTHEAST thought they were very odd things to bring halfway across the WORLD to a wedding.
At last the great day dawned, beautiful and sunny. The procession started to go to the NORTH Cathedral from NORTH Palace, and people from all over the WORLD cheered. After the ceremony in NORTH Cathedral, the procession returned to the NORTH Palace for the wedding breakfast.
First came King NORTH, with Queen SOUTH on his arm. Next came King SOUTH with Queen NORTH. Following then came King and Queen WEST, with Prince NORTHWEST and Princess SOUTHWEST. Looking very grand in their silk robes were the Emperor of the EAST and the Empress of the EAST. The guests from this part of the WORLD came next. Cousins SOUTHEAST and NORTHEAST then appeared. Then came the moment the whole WORLD had been waiting for. The beautiful bride, daughter of king NORTH, and the handsome bridegroom, son of King SOUTH, were standing in the doorway. Guests from all over the WORLD threw confetti and rice as they ran down the steps to the famous NORTH glass coach.
After the wedding breakfast at NORTH Palace, the bride and groom left on their honeymoon around the WORLD. Prince NORTHWEST had tied an old boot on the back of the car, and Princess SOUTHWEST had printed "Just Married" on the front.
The whole WORLD laughed and cheered and waved good-bye and good luck, along with Prince NORTHWEST, Princess SOUTHWEST, Cousins NORTHEAST and SOUTHEAST, Emperor and Empress EAST, King and Queen SOUTH, and finally King and Queen NORTH.
So ends a happy and exhausting day!
Katherine Town
TIME LORDS' COMPASS PUZZLE
The Time Lord took compass readings of a star constellation during her travels - can you tell what constellation it is?
Your Patrol will need:
- String (80 feet in length)
- 37 wooden pegs
- Mallet
Instructions:
A peg is put into the ground as a starting point, with one end of the string tie a clove hitch round the peg. Stand behind the starting peg. Face North. Now you are ready to follow your list of bearings. Continue to tie a clove hitch round each peg, keeping your string tight.
Note - each unit of measure is the length of your foot.
List of Bearings
1W; 1NW; 1N; 6NE; 4N; 3SW; 1W; 1NW; 1N; 5NE; 1NW; 2N; 1NW; 1N; 1NE; 1E; 1SE; 2E; 1NE; 1E; 1SE; 2E; 1NE; 1E; 1SE; 1S; 1SW; 2S; 1SW; 5SE; 1S; 1SW; 1W; 3NW; 4S; 6SE; 1S; 1SW; 1W; 6NW; 6SW;
6SW should return you to the starting peg. Yes?
What has the Time Lord mapped?
Notes - we used spare wooden tent pegs but metal tent pegs could be used instead. The girls did this activity in groups of six and it took each group approximately 30 minutes.
Jan Bain
COMPASS ROSE GAME
Here's another compass game that we play. You take 2x2 pieces of wood about 2 feet in length. You put the directions of the compass on them. N, S, E, W, NW, SE, ESE etc... Until you have the points of the compass marked 16 pieces in all.. You have the kids in teams. Mix the sticks up and turn them so the labels are not showing. Then the kids run up and pick up a stick and place it on the ground where they feel it goes on the position of a compass. We usually give them North as a staring point. Each kid takes a turn until all the sticks are used. When they are done the whole team come up and checks the positions of the "compass rose" they just built. As a group, they can change any position until they are satisfied with the results. The winning team is the first to get it correct. I find this is a great game to teach the younger Cubs the compass points.
Stuart Crosby
Halifax, Nova Scotia, Canada